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Three Easy Steps to Take Advantage of Inventor Driven Constraints in 3ds Max By Jerry Berns For truly great visualizations of your Inventor models, try importing them into 3ds Max using these easy-to-follow guidelines. importing the Inventor assembly into 3ds Max, you had to reassemble the components. Now, Autodesk has introduced the ability to import Inventor assembly constraints and joints as 3ds Max baked keyframes. This reduces— and in some cases, eliminates—the need to use 3ds Max IK or rigging tools to create animations, and is a significant time-saver. I’ll break down the process into three main steps to take advantage of Inventor driven constraints in 3ds Max. Step 1 - Create Driven Constraints Product Design Collection, the software formerly known as Product Design Suite, offers a number of interoperability paths between its applications. You can reference DWG files in Inventor models or document Inventor models with AutoCAD Mechanical; use the electromechanical interoperability between Inventor Professional and AutoCAD Electrical; or bring your building, assembly line layout, and the site information into Navisworks for review and clash detection. In this article, I will focus on the workflow path from Inventor to 3ds Max. 14 Inventor assembly components are held together by relationships, also known as joints and constraints. You can import both types into 3ds Max, provided they have been driven. To drive an Inventor relationship, right-click it in the browser and select Drive. Although you can make really good images and animations with Inventor, most experts agree that you can make even better visualizations using 3ds The distance or angle that you drive is up to you, Max. In the past, however, the challenge for those but the range will be evenly divided into 100 Max seeking an Inventor model animation was that after keyframes. Therefore, you don’t need to worry www.cadlearning.com